Plug-in
Sculpt Mesh Surface 1.0 (on the left) |
Plug-in
Sculpt Mesh Surface 1.0 (on the left) |
| Started from scratch, we design everything | ||
| C++ classes to pull, push, smooth and erase the 3D model surface. | ||
| Function to draw in real time with OpenGL the deformations applied to the 3D model surface and to display the 3D brush. | ||
![]() |